
This year was an incredible year of growth for us. Not only did we complete a staggering number of projects, we’ve also welcomed many new colleagues and celebrated new milestones.
Overall, 10 new colleagues joined us in 2025, bringing our total team to 46 awesome people. Compared to a few years ago and even at the start of the year, this number represents huge growth for us. We are astonished how quickly we have grown and at what speed we are continuing to grow.
Just a few months ago, we moved into our new home, combining our office space and warehouse. In total, with this move, we expanded with an additional 500m2 warehouse space (to a total of 1500m2) to accommodate our rapidly growing logistical needs. In addition to the expansion of our HQ, we are also proud to have made the first steps to future-proof our home base with our first electric vehicle charging stations as well as solar panels.
Another huge milestone we reached is having completed our first in-house live stream productions, from TwitchCon Rotterdam to Disney Lorcana TCG Challenges, and our first Star Wars™: Unlimited events. Expanding our services, we are now capable of not only organising our events but also broadcasting them ourselves. Over the next year, we are set to produce 15 in-house broadcasts!
In addition to our live event productions, we’ve launched a new format: community streams. Each month, we produce a dedicated stream for a different TCG community on Twitch and YouTube. We’ve invited various content creators and community voices to join our community manager for discussions on hot topics, meta updates - and occasionally for a friendly match in the featured game.
With our community streams, we have taken a huge leap towards becoming even more involved with our communities, providing an experience outside of our events. We aim to continue and grow our community streams in 2026, invite even more guests to join, and make it a must-watch for TCG fans.
The many large-scale tournaments we organise require user-friendly, high-traffic-resistant, and highly specific tournament ticketing platforms. So, this year we created our own: my.fanfinity.gg.
On myfanfinity, players can create their own Fanfinity account, use it to purchase tickets and sign up for Fanfinity events - a huge milestone for us. By developing our own tool, we are in full control of how we would like all information to be structured, can implement feedback easily, and are overall more flexible.
After a few months with myfanfinity, including some tinkering to improve its high-traffic performance and user interface, we are now at a point where the platform is really proving its positive impact, both, internally and externally. For 2026, we have big plans to add even more functionality, implement player feedback, and overall polish it further.
We are excited where next year will take us and how many new colleagues we will welcome to the team. We still have several openings to fill; if you are someone you know is looking for a new challenge in the new year, please reach out to us.
See you in 2026!

